Demons Run When Designer Goes to Work

Demons Run When Designer Goes to Work Demons run when designer goes to work Client will fall and drown the tongue When designer goes to work Artsy dies and business lies Taste will fade and user will rise When designer goes to work Demons run, but count the cost The design’s done, but meaning is lost When…

What Your Manager Expect From You

I’m your manager. And one day I tell you, I have this idea blah blah blah, could you work on it. You tell me sure I will. My idea is half-baked. There are no clear path to approach the task. Everything is kind of vague and uncertain. What do I expect from you? First, there…

Book Review: Beyond Measure

Beyond Measure: The Big Impact of Small Changes by Margaret Heffernan The Bottom Line Read the invigorating and highly quotable introduction as well as chapter 1 and stop there if you’re in a hurry. Official Summary A powerful manifesto for CEOs and employees alike: Influential and award-winning business leader Margaret Heffernan reveals how organizations can build ideal workplace cultures and create seismic…

Book Review: Why We Work

Why We Work by Barry Schwartz The Bottom Line Chapter 4, The Technology of Ideas, is worth the full price for re-introducing so many essential ideas you MUST understand in order to truly understand the dynamics of work culture. Official Summary An eye-opening, groundbreaking tour of the purpose of work in our lives, showing how work operates…

Translating Chris Crawford on Interactive Storytelling

After making the final touches to the manuscript of a simplified Chinese edition of Chris Crawford on Interactive Storytelling 2nd Edition (CCoIS2), I have a lot in mind for reflecting. My conversion to a lazy but longing Interactive Storytelling pilgrim happened at around 2004, when the first edition of the book (CCoIS) was published. I…